Showing posts with label device. Show all posts
Showing posts with label device. Show all posts

Thursday, November 4, 2010

Nokia's MeeGo device chief finished

The VP of Nokia's MeeGo resigned devices responsible. ARI Jaaksi confirmed that Finland talous Sanomat he last week resigned. According to a spokesperson for the Nokia touched his departure rollout not MeeGo's schedule for a first device are delivered before 2010 had called. We have also confirmed this with Nokia, which tells us that an "update on MeeGo" (see wiggle room in this phrase), announced the end of the year.

If you are keeping track, follows Jaaksi's departure, the high-profile outputs of Nokia's former CEO Olli-Pekka Kallasvuo (replaced by Stephen Elop) and the head of Nokia mobile solutions, Anssi picked up Palm's Peter Skillman head MeeGo user experience and services over the same Vanjoki.Insbesondere, Nokia's MeeGo team.

It is also worth noting that only mobile-review's Eldar Mur Tazin said yesterday that Nokia N9 hardware "very good", but is the MeeGo software build "not so good at the moment."Given all this, we can't see how Nokia could possibly deliver his first MeeGo handset-a device Nokia hopes to against the iPhone 4 and most mobile in the USA-position in 2010, do?

[Thanks, JJ Ehto]


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Monday, October 25, 2010

Qualcomm launches of augmented reality SDK beta form, ready to rock-your Android device

By inspiring now you at least a handful of met would complement reality apps (with few exceptions, perhaps), and if you have a desire to encoding itself go to support Qualcomm may. Today, the giant chip maker is a beta release repressed his Android AR SDK last month presented has produced interesting demos like the digital photo frame concept in London, and the rock 'em sock 'em robots game shown above. In fact, Mattel's so convinced AR developer challenge the next Peter Molyneux AR scene, or at least a winner of $ 125,000 from Qualcomm's with the latter app which is planning on commercialization, so who knows - you could. More details in the press release after the break.
Qualcomm Announces the availability of augmented reality SDK

-Industry-leading, to create vision-based technology will enable developers augmented reality experience of new generation-

SAN DIEGO, October 4, 2010/PRNewswire /-Qualcomm Incorporated (NASDAQ: QCOM) today announced the immediate availability of its augmented reality (AR) software development kit (SDK) for Android smartphones. Offered via Qualcomm's online developer network, QDevNet, Qualcomm's SDK will enable a new generation of applications, the interactive 3D-Erlebnisse on everyday objects, such as 3D gaming experience on table tops and interactive media experience on product packaging and promotional items.

"Qualcomm makes it easy for developers to create interactive 3D content for the real world," said Jay Wright, Director of business development at Qualcomm."By the Qualcomm AR SDK are available for free, we all developers to create innovative applications and services today promote."

Qualcomm's AR platform containing the AR SDK uses computer vision technology, graphics closely with underlying objects ausrichten.Der approach is a development of current AR techniques with which a phone GPS and compass for mapping applications.Vision-based AR affords a fundamentally different user experience that are displayed in the image as if you are anchored on real-world objects.

Qualcomm's SDK offers developers an extended feature set, allowing augmentation of daily images, on printed media, and simple 3D objects like boxing, also supports the ability for users with AR applications by simply touching it for product packaging used. over to interact real world surfaces.

First at Qualcomm's Uplinq Developers Conference announced Qualcomm's AR platform has drawn interest from companies, a leading provider of toys and family was Inc., products across a variety of industries, from traditional mobile developers consumer product manufacturers and Vermarkter.Mattel, among first consumers to embrace products to Qualcomm's AR platform and a concept developed application Mattel's classic rock ' bring 'em sock ' em ® live game.

"We received a very positive response to the rock 'em sock 'em project and therefore we are moving forward with plans to rock market 'em sock 'em game and are now using AR in other Mattel brands to explore", said Andrew Cheesman, Director of new digital technologies of Mattel.

Ogmento, Inc., one other early market leader and innovator in AR games development, plans to use Qualcomm's platform to develop commercial title.

"" Qualcomm's AR platform and SDK offers features and performance that are important to provide the game experience we need,"said Ori INBAR, founder and CEO of Ogmento.""We see Qualcomm's technology as a key enabler for high-fidelity gaming, allow us to bring compelling games on the market."

The Qualcomm AR SDK is now available as a beta release and can be downloaded at http://developer.qualcomm.com/ar


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Sunday, October 24, 2010

Microsoft's October 11 event could slate device announcements, Unicorn contain sightings.

By Vlad Savov posted October 5th 2010 7: 04 AM thought, knew that all was about Microsoft's October 11 event already know? I might do, but it is always good to some good old pepper old-fashioned rumors atop well-established facts for that extra bit of spice. Neowin cited Insider sources reporting Microsoft intends to use its Windows phone 7 as a platform for revealing his plans for than to start the Tablet realm. In particular, Steve Ballmer and crew are expected that "slate devices known will be available for the critical holiday season." We can't think of anything that would make the Redmond CEO happier, but let us not go our hopes too high building. Only a revolution by Microsoft are enough for us.

[Thanks, George]


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